Core

Classes and types

Object

  • ClassPrivate Is the UClass of the object instance. The thing you get back when you call GetClass.
  • If a object was loaded from “a loader” (FAsyncPackage or LoadPackageInternal) it will have the RF_WasLoaded flag. This can be very useful to use on actors to know if they got loaded from disk or spawned at runtime.

Actors

Game Framework Objects

Detailed list here

Other types

Miscs

Seamless and hard travel