Console commands

  • stat Chaos
  • p.Chaos.DebugDraw.Enabled 1
    • Must be called so other commands work
  • p.Chaos.Solver.DebugDrawShapes 1 (engine will call FPBDRigidsSolver::DebugDrawShapes each frame)
    • Red: Not simulated, Static
    • Blue: Not simulated, Movable
    • Yellow: Simulated (Active)
    • Gray: Simulated (Sleeping)

For more debug draw methods, see ChaosDebugDraw.cpp file