Shortcuts

All the keys can be changed in the editor settings

Blueprint Editor Cheat Sheet

Global

  • Find & open any asset in a project (Ctrl + P)

Viewport

Camera movements

  • Go up (E)
  • Go down (Q)
  • Change camera speed (Scroll Wheel)
  • Move around focused object (Alt + mouse)

Edit selected object

  • Move (W)
  • Rotate (E)
  • Scale (R)

Miscs

  • Focus Move the editor camera pivot on the selected object (F)
  • Content Browser Open the asset of the selected object (if any) in the latest actif content browser tab (Ctrl + B)
  • Move selected object(s) without the 3 arrows: (X: Ctrl + Drag LMB), (Y: Ctrl + Drag RMB), (Z: Ctrl + Drag LMB+RMB)

Blueprint

  • Search Nodes, keywords, variables, ... (Ctrl + F)
  • Rename (F2)
  • Toggle breakpoint (F9)
  • Variable (Get) Place a GETTER of the dragged variable (Hold Ctrl while dragging)
  • Variable (Set) Place a SETTER of the dragged variable (Hold Alt while dragging)
  • Branch Place a Branch node (B)
  • Do Once Place a Do Once node (O)
  • Gate Place a Gate node (G)
  • Group Place a Group encapsulating the selected nodes (if none selected it will have a default size) (C)
  • Sequence Place a Sequence node (S)
  • For Each Loop Place a For Each Loop node (F)
  • Delay Place a Delay node (D)

Other

Miscs

Keep Simulation Changes

Keep Simulation Changes

Reset editor camera to before-PIE location & rotation

Disable bEnableViewportCameraToUpdateFromPIV in Editor settings

Control Asset Open Location

Edit AssetEditorOpenLocation in Editor Settings