Since 5.5 TObjectPtr<>
is mandatory for UObject
variables (only for members of classes and structs). You still need to mark the variable with UPROPERTY()
or the UObject
ref will never be cleared.
More info for converting between rare ptrs to TObjectPtr (ObjectPtrDecay
, “)
In Target.cs
see also NativePointerMemberBehaviorOverride
using enum PointerMemberBehavior
.