All primitive types which are rendered must create an FPrimitiveSceneProxy
, this is done inside UPrimitiveComponent::CreateSceneProxy
.
Latest update: Aug 29, 2025
All primitive types which are rendered must create an FPrimitiveSceneProxy
, this is done inside UPrimitiveComponent::CreateSceneProxy
.
Sep 18, 2025
Sep 18, 2025
Sep 18, 2025
Sep 18, 2025
Sep 18, 2025
Sep 18, 2025
Sep 17, 2025
Sep 17, 2025
Sep 17, 2025
Sep 17, 2025