Get Config from request
You can get the config instance from a request handle by doing:
USmartObjectSubsystem::GetBehaviorDefinitionByRequestResult- from
UGameplayBehaviorSmartObjectBehaviorDefinitiongetGameplayBehaviorConfig(c++ only) - from there you can cast the config object to yours and get the variables you set there (if you had any variables bound to a parameter in the smart object definition, it will be set to that value)
Example:
Config:

Definition:

Component:

Code (with custom config getter function):
