All UMovieSceneSequencePlayer have a TickManager which is an UMovieSceneSequenceTickManager (see UMovieSceneSequencePlayer::InitializeForTick).

The ticking is done in UMovieSceneSequenceTickManager::TickSequenceActors. It eventually calls TickFromSequenceTickManager for IMovieSceneSequenceTickManagerClient which by default is implemented as UMovieSceneSequencePlayer::TickFromSequenceTickManager. This calls UMovieSceneSequencePlayer::UpdateAsync → UMovieSceneSequencePlayer::Update → UMovieSceneSequencePlayer::UpdateTimeCursorPosition

TickableClients are added with UMovieSceneSequenceTickManager::RegisterTickClient. Which is called from ALevelSequenceActor::SetSequence → UMovieSceneSequencePlayer::Initialize.